We represent gamers coerced to spend money on “free-to-play” schemes.

Free-to-play games make their money from a small number of users who spend heavily. Companies know this and design their games accordingly. Prices may be quoted in gems or gold rather than dollars, so a purchase never quite registers as money. False discounts might be measured against “values” the itemse never had. Timers manufacture urgency. The odds on randomized packs go undisclosed.

Developers design these games to be addictive. Some gamers have spent tens of thousands of dollars, or more. We bring class actions and mass arbitrations against the developers on theories of false advertising and unfair business practices, and we pursue those claims individually and at scale where a game’s terms compel arbitration.

Representative Matters

Prior results do not guarantee a similar outcome; results depend on the facts of each case.

Active

Yanez v. FunPlus International AG

Pending
No. 4:23-cv-02667 (N.D. Cal.)

Class action over the advertising and pricing of in-game offers in State of Survival, and King of Avalon, and Guns of Glory.

Dougherty v. Zynga Inc.

Pending
No. 1:26-cv-02772 (S.D.N.Y.)

Class action concerning false advertising and marketing of in-game purchases in Toon Blast and Toy Blast.

Janove PLLC advocates for consumers, workers, and small business owners.

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(805) 505-9550

info@janove.law

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Prior results do not guarantee a similar outcome.